What do you do IRL?

This is it!

Writing, editing, designing, prototyping, playtesting, blogging, analyzing, etc.

Like pretty much everyone in the table top game industry, John did this in his spare time for many years. On company time he was the head of a software development organization for most of his 16+ years in the media and entertainment industry; focusing on media workflow, metadata management, planning, scheduling, and playing out content. His professional life prior to that was primarily spent as a software development and business management consultant. 

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