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enCommunity Focus: BGG Ratings Part 6: Conclusions and the Future
https://www.opiegames.com/game-industry-blog/community-focus-bgg-ratings-part-6-conclusions-and-future
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<a href="https://www.opiegames.com/game-industry-blog/community-focus-bgg-ratings-part-6-conclusions-and-future" hreflang="und">Community Focus: BGG Ratings Part 6: Conclusions and the Future</a>
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<div class="field field--name-field-image-media field--type-entity-reference field--label-hidden field--item"> <a href="https://www.opiegames.com/blog/game-industry" hreflang="en"><img src="https://www.opiegames.com/sites/default/files/2019-02/industry-blog.png" width="200" height="200" alt="Game Industry Blog Icon" typeof="foaf:Image" class="img-responsive" /></a>
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<div class="field field--name-node-author field--type-ds field--label-hidden field--item"><span lang="" about="https://www.opiegames.com/users/john-parker" typeof="schema:Person" property="schema:name" datatype="" xml:lang="">John Parker</span></div>
<div class="field field--name-node-post-date field--type-ds field--label-hidden field--item">Mar 05, 2017</div>
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<div property="rnews:articlebody schema:articleBody" class="field field--name-body field--type-text-with-summary field--label-hidden field--item"><h2>Setup</h2>
<p>If you are coming to this article first, you may want to start at Part 1 of this series to be sure you have the full context. In this final part of the article we will review some conclusions and briefly look forward to what may be the future of Legacy games.</p>
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<div class="field field--name-node-link field--type-ds field--label-hidden field--item"> <a href="https://www.opiegames.com/game-industry-blog/community-focus-bgg-ratings-part-6-conclusions-and-future" hreflang="und">Read more</a>
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Mon, 06 Mar 2017 03:11:06 +0000John Parker177 at https://www.opiegames.comCommunity Focus: BGG Ratings Part 5: Rating and Tracking Data and Methods
https://www.opiegames.com/game-industry-blog/community-focus-bgg-ratings-part-5-rating-and-tracking-data-and-methods
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<a href="https://www.opiegames.com/game-industry-blog/community-focus-bgg-ratings-part-5-rating-and-tracking-data-and-methods" hreflang="und">Community Focus: BGG Ratings Part 5: Rating and Tracking Data and Methods</a>
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<div class="field field--name-field-image-media field--type-entity-reference field--label-hidden field--item"> <a href="https://www.opiegames.com/blog/game-industry" hreflang="en"><img src="https://www.opiegames.com/sites/default/files/2019-02/industry-blog.png" width="200" height="200" alt="Game Industry Blog Icon" typeof="foaf:Image" class="img-responsive" /></a>
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<div class="field field--name-node-author field--type-ds field--label-hidden field--item"><span lang="" about="https://www.opiegames.com/users/john-parker" typeof="schema:Person" property="schema:name" datatype="" xml:lang="">John Parker</span></div>
<div class="field field--name-node-post-date field--type-ds field--label-hidden field--item">Mar 05, 2017</div>
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<p>If you are coming to this article first, you may want to start at Part 1 of this series to be sure you have the full context.</p>
<p>A review of the data collected of those who rated Pandemic Legacy: Season 1 as a “1” provides some insight into some rating and tracking practices. This is a short article to review some of the methods that I saw in the data and some of the difficulty experienced in analyzing the data.</p>
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<div class="field field--name-node-link field--type-ds field--label-hidden field--item"> <a href="https://www.opiegames.com/game-industry-blog/community-focus-bgg-ratings-part-5-rating-and-tracking-data-and-methods" hreflang="und">Read more</a>
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Mon, 06 Mar 2017 03:03:39 +0000John Parker176 at https://www.opiegames.comCommunity Focus: BGG Ratings Part 4: Disposable Games
https://www.opiegames.com/game-industry-blog/community-focus-bgg-ratings-part-4-disposable-games
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<a href="https://www.opiegames.com/game-industry-blog/community-focus-bgg-ratings-part-4-disposable-games" hreflang="und">Community Focus: BGG Ratings Part 4: Disposable Games</a>
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<div class="field field--name-field-image-media field--type-entity-reference field--label-hidden field--item"> <a href="https://www.opiegames.com/blog/game-industry" hreflang="en"><img src="https://www.opiegames.com/sites/default/files/2019-02/industry-blog.png" width="200" height="200" alt="Game Industry Blog Icon" typeof="foaf:Image" class="img-responsive" /></a>
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<div class="field field--name-node-author field--type-ds field--label-hidden field--item"><span lang="" about="https://www.opiegames.com/users/john-parker" typeof="schema:Person" property="schema:name" datatype="" xml:lang="">John Parker</span></div>
<div class="field field--name-node-post-date field--type-ds field--label-hidden field--item">Mar 05, 2017</div>
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<div property="rnews:articlebody schema:articleBody" class="field field--name-body field--type-text-with-summary field--label-hidden field--item"><h2>Setup</h2>
<p>If you are coming to this article first, you may want to start at Part 1 of this series to be sure you have the full context.</p>
<p>As we saw in Part 3 of this article, some of the “hate” in rating Pandemic Legacy was directed toward ‘legacy” or “disposable” games in general. In this part we will look at some of the justification for that hate and the tracking data provided by users that either supports or undermines that sentiment. Based on the comments provided by raters and the data available we have two basic foundations for argument:</p>
<ul><li>Legacy games have limited playability.</li>
<li>Legacy games have compromised value.</li>
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<div class="field field--name-node-link field--type-ds field--label-hidden field--item"> <a href="https://www.opiegames.com/game-industry-blog/community-focus-bgg-ratings-part-4-disposable-games" hreflang="und">Read more</a>
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Mon, 06 Mar 2017 02:53:21 +0000John Parker175 at https://www.opiegames.comCommunity Focus: BGG Ratings Part 3: Hate Rating – That’s Just Stupid
https://www.opiegames.com/game-industry-blog/community-focus-bgg-ratings-part-3-hate-rating-thats-just-stupid
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<a href="https://www.opiegames.com/game-industry-blog/community-focus-bgg-ratings-part-3-hate-rating-thats-just-stupid" hreflang="und">Community Focus: BGG Ratings Part 3: Hate Rating – That’s Just Stupid</a>
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<div class="field field--name-field-image-media field--type-entity-reference field--label-hidden field--item"> <a href="https://www.opiegames.com/blog/game-industry" hreflang="en"><img src="https://www.opiegames.com/sites/default/files/2019-02/industry-blog.png" width="200" height="200" alt="Game Industry Blog Icon" typeof="foaf:Image" class="img-responsive" /></a>
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<div class="field field--name-node-author field--type-ds field--label-hidden field--item"><span lang="" about="https://www.opiegames.com/users/john-parker" typeof="schema:Person" property="schema:name" datatype="" xml:lang="">John Parker</span></div>
<div class="field field--name-node-post-date field--type-ds field--label-hidden field--item">Mar 02, 2017</div>
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<div property="rnews:articlebody schema:articleBody" class="field field--name-body field--type-text-with-summary field--label-hidden field--item"><h2>Setup</h2>
<p>If you are coming to this article first, you may want to start at Part 1 of this series to be sure you have the full context.</p>
<p>As mentioned in Part 2 of this series, not all ratings of “1” for Pandemic Legacy are examples of “hate rating” and not all “hate rating” of Pandemic Legacy was related to preserving Twilight Struggle as #1 on the BGG rankings (or the positions of other top rated games). Another significant rationale as expressed in comments and implied by the data is a dislike of “Legacy” or “disposable” games – or, more precisely, how stupid and wasteful they are. Let’s take a look at a few more stats related to this form of “hate rating” and some other characteristics of those who rated this way.</p>
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<div class="field field--name-node-link field--type-ds field--label-hidden field--item"> <a href="https://www.opiegames.com/game-industry-blog/community-focus-bgg-ratings-part-3-hate-rating-thats-just-stupid" hreflang="und">Read more</a>
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Thu, 02 Mar 2017 20:20:46 +0000John Parker174 at https://www.opiegames.comCommunity Focus: BGG Ratings Part 2: Hate Rating – Don’t Mess with #1
https://www.opiegames.com/game-industry-blog/community-focus-bgg-ratings-part-2-hate-rating-dont-mess-1
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<a href="https://www.opiegames.com/game-industry-blog/community-focus-bgg-ratings-part-2-hate-rating-dont-mess-1" hreflang="und">Community Focus: BGG Ratings Part 2: Hate Rating – Don’t Mess with #1</a>
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<div class="field field--name-field-image-media field--type-entity-reference field--label-hidden field--item"> <a href="https://www.opiegames.com/blog/game-industry" hreflang="en"><img src="https://www.opiegames.com/sites/default/files/2019-02/industry-blog.png" width="200" height="200" alt="Game Industry Blog Icon" typeof="foaf:Image" class="img-responsive" /></a>
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<div class="field field--name-node-author field--type-ds field--label-hidden field--item"><span lang="" about="https://www.opiegames.com/users/john-parker" typeof="schema:Person" property="schema:name" datatype="" xml:lang="">John Parker</span></div>
<div class="field field--name-node-post-date field--type-ds field--label-hidden field--item">Feb 27, 2017</div>
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<div property="rnews:articlebody schema:articleBody" class="field field--name-body field--type-text-with-summary field--label-hidden field--item"><h2>Setup</h2>
<p>If you are coming to this article first, you may want to start at Part 1 of this series to be sure you have the full context.</p>
<p>The impetus for this article (which became this series) was the rise of “hate rating” (my term) reported to be occurring on <a href="https://boardgamegeek.com/">BoardGameGeek</a> as <a href="https://boardgamegeek.com/boardgame/161936/pandemic-legacy-season-1">Pandemic Legacy: Season 1</a> rocketed up the rankings and in particular, as it approached the coveted #1 position long held by <a href="https://boardgamegeek.com/boardgame/12333/twilight-struggle">Twilight Struggle</a>. As Pandemic Legacy approached the top spot on the BGG rankings, some users rated Pandemic Legacy a “1”, apparently attempting to keep it from rising higher in the ranking. Some raters flat out stated in their comments that this was their intent, so we know this was happening. Some stated other reasons (which we will discuss in Part 3) and some remained silent, so we don’t know their intent.</p>
<p>In this part of the article we discuss the practice of “hate rating,” review some of the stats on the ratings and discuss the information gleaned from those ratings and potential impact on the BGG rankings. Although this event was well-covered in the tabletop media, what remains lacking are specifics about the ratings – everything I heard or read was anecdotal.</p>
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<div class="field field--name-node-link field--type-ds field--label-hidden field--item"> <a href="https://www.opiegames.com/game-industry-blog/community-focus-bgg-ratings-part-2-hate-rating-dont-mess-1" hreflang="und">Read more</a>
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Tue, 28 Feb 2017 04:45:24 +0000John Parker173 at https://www.opiegames.comCommunity Focus: BGG Ratings Part 1: Know Thyself
https://www.opiegames.com/game-industry-blog/community-focus-bgg-ratings-part-1-know-thyself
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<a href="https://www.opiegames.com/game-industry-blog/community-focus-bgg-ratings-part-1-know-thyself" hreflang="und">Community Focus: BGG Ratings Part 1: Know Thyself</a>
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<div class="field field--name-field-image-media field--type-entity-reference field--label-hidden field--item"> <a href="https://www.opiegames.com/blog/game-industry" hreflang="en"><img src="https://www.opiegames.com/sites/default/files/2019-02/industry-blog.png" width="200" height="200" alt="Game Industry Blog Icon" typeof="foaf:Image" class="img-responsive" /></a>
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<div class="field field--name-node-author field--type-ds field--label-hidden field--item"><span lang="" about="https://www.opiegames.com/users/john-parker" typeof="schema:Person" property="schema:name" datatype="" xml:lang="">John Parker</span></div>
<div class="field field--name-node-post-date field--type-ds field--label-hidden field--item">Feb 27, 2017</div>
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<p>The debate about BGG rankings comes up frequently in the BGG forums, on tabletop gaming podcasts, and around the gaming table. In this 6-part series of articles we will look at the BGG ranking system from the perspective of the BGG user ratings: the BGG recommended rating criteria, user rating methods, and some user practices. Given its high visibility in the BGG community, we will pay particular attention to the pandemonium that occurred a year ago (January 2016) as Pandemic Legacy: Season 1 (or simply Pandemic Legacy) raced to the top of the charts and made a hot zone of the forums. (I actually started this series then, but am only now getting back to it). Here are the six parts:</p>
<ul><li><a href="https://www.opiegames.com/blog/game-industry/community-focus-bgg-ratings-part-1-know-thyself" title="Community Focus: BGG Ratings Part 1: Know Thyself">Part 1: Know Thyself</a></li>
<li><a href="https://www.opiegames.com/blog/game-industry/community-focus-bgg-ratings-part-2-hate-rating-%E2%80%93-don%E2%80%99t-mess-1" title="Community Focus: BGG Ratings Part 2: Hate Rating – Don’t Mess with #1">Part 2: Hate Rating – Don’t Mess with #1</a></li>
<li><a href="https://www.opiegames.com/blog/game-industry/community-focus-bgg-ratings-part-3-hate-rating-%E2%80%93-%E2%80%99s-just-stupid" title="Community Focus: BGG Ratings Part 3: Hate Rating – That’s Just Stupid">Part 3: Hate Rating – That’s Just Stupid</a></li>
<li><a href="https://www.opiegames.com/blog/game-industry/community-focus-bgg-ratings-part-4-disposable-games" title="Community Focus: BGG Ratings Part 4: Disposable Games">Part 4: Disposable Games</a></li>
<li><a href="https://www.opiegames.com/blog/game-industry/community-focus-bgg-ratings-part-5-rating-and-tracking-data-and-methods" title="Community Focus: BGG Ratings Part 5: Rating and Tracking Data and Methods">Part 5: Rating and Tracking Data and Methods</a></li>
<li><a href="https://www.opiegames.com/blog/game-industry/community-focus-bgg-ratings-part-6-conclusions-and-future" title="Community Focus: BGG Ratings Part 6: Conclusions and the Future">Part 6: Conclusions and the Future</a></li>
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<div class="field field--name-node-link field--type-ds field--label-hidden field--item"> <a href="https://www.opiegames.com/game-industry-blog/community-focus-bgg-ratings-part-1-know-thyself" hreflang="und">Read more</a>
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Tue, 28 Feb 2017 04:16:45 +0000John Parker172 at https://www.opiegames.comAnalysis Paralysis: Ask “The Geek”
https://www.opiegames.com/game-industry-blog/analysis-paralysis-ask-geek
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<a href="https://www.opiegames.com/game-industry-blog/analysis-paralysis-ask-geek" hreflang="und">Analysis Paralysis: Ask “The Geek”</a>
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<div class="field field--name-field-image-media field--type-entity-reference field--label-hidden field--item"> <a href="https://www.opiegames.com/blog/game-industry" hreflang="en"><img src="https://www.opiegames.com/sites/default/files/2019-02/industry-blog.png" width="200" height="200" alt="Game Industry Blog Icon" typeof="foaf:Image" class="img-responsive" /></a>
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<div class="field field--name-node-author field--type-ds field--label-hidden field--item"><span lang="" about="https://www.opiegames.com/users/john-parker" typeof="schema:Person" property="schema:name" datatype="" xml:lang="">John Parker</span></div>
<div class="field field--name-node-post-date field--type-ds field--label-hidden field--item">Feb 06, 2017</div>
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<div property="rnews:articlebody schema:articleBody" class="field field--name-body field--type-text-with-summary field--label-hidden field--item"><h2>Setup</h2>
<p>Some gamers have a problem with spending too much time analyzing the game state before making a move. I usually don’t suffer from this affliction (or should I say my gaming buddies don’t suffer from my affliction), but most gamers will succumb to this to some degree at some point. I usually don’t get too bothered by this. I am by nature an analytical person and can get wrapped around the axel at times when all I really needed was a quick answer. A common example is when I am working on a game design and I wonder if a particular mechanic or theme or combination of these has been used before. Am I doing something new or inadvertently rehashing something already done. I end up doing a lot of research on the subject instead of just plowing through my design iterations. Maybe I am looking for convenient distractions so I don’t have to think so hard on the design.</p>
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<div class="field field--name-node-link field--type-ds field--label-hidden field--item"> <a href="https://www.opiegames.com/game-industry-blog/analysis-paralysis-ask-geek" hreflang="und">Read more</a>
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Mon, 06 Feb 2017 19:36:09 +0000John Parker170 at https://www.opiegames.comThe Best Year for Games 2010-2014
https://www.opiegames.com/game-industry-blog/best-year-games-2010-2014
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<a href="https://www.opiegames.com/game-industry-blog/best-year-games-2010-2014" hreflang="und">The Best Year for Games 2010-2014</a>
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<div class="field field--name-field-image-media field--type-entity-reference field--label-hidden field--item"> <a href="https://www.opiegames.com/blog/game-industry" hreflang="en"><img src="https://www.opiegames.com/sites/default/files/2019-02/industry-blog.png" width="200" height="200" alt="Game Industry Blog Icon" typeof="foaf:Image" class="img-responsive" /></a>
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<div class="field field--name-node-author field--type-ds field--label-hidden field--item"><span lang="" about="https://www.opiegames.com/users/john-parker" typeof="schema:Person" property="schema:name" datatype="" xml:lang="">John Parker</span></div>
<div class="field field--name-node-post-date field--type-ds field--label-hidden field--item">Nov 17, 2015</div>
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<p>Having just completed the analysis on game quality data to compare Kickstarter published games to the general population of games, some interesting data regarding the general quality of games over time also became available. While the data is available, let’s take a quick look at the quality of Hobby Games over time.</p>
<p>The data presented here was collected from on <a href="https://boardgamegeek.com/browse/boardgame">Board Game Geek</a> using the Advanced Search feature. Please refer to the original article (Kickstarter: A Source for Quality Games?) for the qualifications to this data.</p>
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<div class="field field--name-node-link field--type-ds field--label-hidden field--item"> <a href="https://www.opiegames.com/game-industry-blog/best-year-games-2010-2014" hreflang="und">Read more</a>
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Tue, 17 Nov 2015 20:56:56 +0000John Parker154 at https://www.opiegames.comKickstarter: A Source for Quality Games?
https://www.opiegames.com/game-industry-blog/kickstarter-source-quality-games
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<a href="https://www.opiegames.com/game-industry-blog/kickstarter-source-quality-games" hreflang="und">Kickstarter: A Source for Quality Games?</a>
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<div class="field field--name-node-author field--type-ds field--label-hidden field--item"><span lang="" about="https://www.opiegames.com/users/john-parker" typeof="schema:Person" property="schema:name" datatype="" xml:lang="">John Parker</span></div>
<div class="field field--name-node-post-date field--type-ds field--label-hidden field--item">Nov 17, 2015</div>
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<p>Previously I reported on some statistics for excellent games that have been published through Kickstarter and how Kickstarter has provided the opportunity for some new designers and publishers to launch successful game development companies. (<a href="https://www.opiegames.com/game-industry-blog/game-designers-impressive-first-impressions" title="Game Designers: Impressive First Impressions">Game Designers: Impressive First Impressions</a>). One of the comments/criticisms that the article received was the common refrain, “Sure there are some Kickstarter successes, but just not many of them.”</p>
<p>Not one to stand by while anecdotes and opinion are used to substantiate claims, I dug into the Board Game Geek ratings for Kickstarted games compared to all games published in the years 2010-2014.</p>
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<div class="field field--name-node-link field--type-ds field--label-hidden field--item"> <a href="https://www.opiegames.com/game-industry-blog/kickstarter-source-quality-games" hreflang="und">Read more</a>
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Tue, 17 Nov 2015 20:08:53 +0000John Parker153 at https://www.opiegames.comGame Designers: Impressive First Impressions
https://www.opiegames.com/game-industry-blog/game-designers-impressive-first-impressions
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<a href="https://www.opiegames.com/game-industry-blog/game-designers-impressive-first-impressions" hreflang="und">Game Designers: Impressive First Impressions</a>
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<div class="field field--name-node-author field--type-ds field--label-hidden field--item"><span lang="" about="https://www.opiegames.com/users/john-parker" typeof="schema:Person" property="schema:name" datatype="" xml:lang="">John Parker</span></div>
<div class="field field--name-node-post-date field--type-ds field--label-hidden field--item">Jun 28, 2015</div>
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<p>I was listening to a recent podcast… Gino of the <a href="http://tinkerbotgames.com/category/podcasts/">Talking Tinkerbots</a> podcast mentioned his frustration with the caveat, or even caution, applied by reviewers about games or Kickstarter projects by first-time designers. The discussion caused me to think about some of the successes and failures of first-timers and to do a little research that might prove interesting. I understand the concern related to “unproven” designers or publishers, but appreciate the perspective that I think Gino was applying.</p>
<p>Not that this article is intended to be a logical argument, but in logical argumentation the problem Gino has pointed out is known as a Genetic Fallacy. Something is bad/good because of its origin.</p>
<p>It would be too easy to focus on the negative here: First-timer Kickstarters that funded but ultimately failed and games that didn’t meet gamer expectations, etc. or to defend first-timers by focusing on “known” designers and publishers failing on the same criteria. The fact is, examples of both are plentiful – I regretfully have some of each (first-timers and known designer/publishers) in my game collection as evidence.</p>
<p>Instead, I want to:</p>
<ol><li>Take a positive approach to first-timers and provide a few examples of “Impressive First Impressions.”</li>
<li>Provide a few examples of the games by established designers that were their first or early designs.</li>
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<div class="field field--name-node-link field--type-ds field--label-hidden field--item"> <a href="https://www.opiegames.com/game-industry-blog/game-designers-impressive-first-impressions" hreflang="und">Read more</a>
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Mon, 29 Jun 2015 01:24:22 +0000John Parker151 at https://www.opiegames.com
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