FG Adventure

Fantasy Grounds adventure module

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Dread Encounters of Ravenloft DMsGuild Product Image
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A collection of 2d10 grim encounters for the Domains of Dread.
A storm gathers. Black clouds tear across the sky, boisterous and violent. They bring lightning flashes, rumbling thunder, and whistling winds. The landscape buckles under the pressure, torn asunder by the assault.

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Fantasy Grounds Logo
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Back in July 2020, we started a project to update all the "old" Fantasy Grounds modules that we had created prior to the Fantasy Grounds Unity release with full Line of Sight (LOS) support. We updated several of the products over the summer, but stalled as current releases took priority.

These are upgrades to existing products that previous purchasers get for free.

We set aside time in February to complete this work and have finally completed the project, updating the products with varying degrees of the following in order of effort:

  • Line of Sight functionality
  • Custom reference manual
  • Update to current standards/norms
  • Fix errors and omissions

So why did it take so long? The total effort was:

  • 22 products
  • 145 hours of work

We hope our customers gain some extra value from the updated modules.

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IDROTFM Complete DM's Bundle DMsGuild Product Image
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ADVICE, MAPS, CHEATSHEETS, HANDOUTS – EVERYTHING YOU NEED TO RUN ICEWIND DALE: RIME OF THE FROSTMAIDEN!

This bundle includes all published Eventyr Games advice, maps, cheatsheets, and other DM's Resources for Icewind Dale: Rime of the Frostmaiden. Get all the critically acclaimed and best selling supplements, maps, and other resources in a bundle and save more than 25%! Shave time off your preparation and be inspired to create even more memorable game sessions with advice, guides, encounter mapshandouts, cheatsheets and much more.

This product contains:

  • Running Icewind Dale: Rime of the Frostmaiden. A fully coded Fantasy Grounds Modoule containing guides, suggestions and troubleshooting for all seven chapters, ranging from advice on structuring the campaign and fixing plot holes to advice on adjusting encounters, enhanced descriptions, and variant travel rules.
  • Magic Items, Monsters and Handouts. Motivate the characters with new magic items like a Freezing Trident of the Ocean and challenge them with monsters such as the frost giant druid Geluvicken.
  • Cheatsheets & Tables. Make your life easier with cheatsheets and tables covering travel in Icewind Dale and the dragon's destruction of Ten-Towns.
  • 20+ Encounter Maps. Nearly two dozen battlemaps in both gridded and ungridded versions primed for virtual tabletops that provide scenes for arctic encounters, combat in the streets of Ten-Towns, and various mapless locations throughout the campaign. Also includes an amazing map of Ythryn's Mythallar by TehoX Maps (https://tehoxmaps.com) to set the right tone for the adventure's final, epic encounter! (see previews below!)

  • Encounter Sheets. Monster stat blocks for most of the creatures the characters can encounter in the adventure, neatly arranged together and fully automated rolling encounters so you don’t have to flip through numerous assets to find them.

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Duskwalker | A Barovia Adventure for Curse of Strahd DMsGuild Product Image
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A picture book adventure for the misty lands of Barovia and the Svalich Woods.

Duskwalker is a short adventure I created to tie up loose ends in Curse of Strahd. The characters visit the wereravens' secret hideout and finally destroy the druids—unless they become the enemy and die by their friends' swords.

This is a dark tale about loss, corruption, misguided ambitions, and hubris. In other words, a tale about the characters. There is no hope, but they may try their best — Erzdruid

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Taste NRG9000 | An Eberron 1099 YK Adventure DMsGuild Product Image
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A cyberpulp and technoir adventure, featuring the gorb collective and fizzy drinks.

Nothing good ever came from the sewers. We are not about to change that now.

Taste NRG9000 is a Dungeon & Dragons adventure optimized for four to six characters. The characters can begin the adventure on 1st or 2nd level without needing to rebalance the encounters. To run the adventure, you need the fifth edition core rulebooks (Player’s Handbook, Dungeon Master’s Guide, and Monster Manual) and a copy of Eberron: Rising from the Last War (E:RLW).

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Barovia Notice Boards DMsGuild Product Image
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Dark quests for misty lands.

Barovia Notice Boards is a supplement with four new quests for a Curse of Strahd campaign. The quests can begin in any settlement, but their destinations are fixed where indicated on the map of Barovia. To run these quests, you need the fifth edition Dungeon Master’s GuidePlayer’s HandbookMonster Manual, and Curse of Strahd campaign book. The quests are intended for characters of 3rd level or higher. For groups of higher level, you can increase the difficulty by adding more enemies.

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{Hack}:Coven | An Eberron 1099 YK Adventure DMsGuild Product Image
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A cyberpulp and technoir adventure, featuring techno hags and virtual realities.

Exploring the mind of a forged is dangerous. Who knows what awaits you in the depths of their imagination. Just hope they’re not particularly interested in horror stories or Sharn politics.
{Hack}:Coven is a Dungeon & Dragons adventure optimized for four to six characters. The characters can begin the adventure on 3rd or 4th level without needing to rebalance the encounters. To run the adventure, you need the fifth edition core rulebooks (Player’s Handbook, Dungeon Master’s Guide, and Monster Manual) and a copy of Eberron: Rising from the Last War (E:RLW).

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Neon Knights DMG Product Image
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A cyberpulp extravagance, featuring laser-eyed trolls and metal stallions.

Welcome to my Eberron. I am telling it to you straight; this is not your father’s Eberron. The year is 1099 YK. Time doesn’t stand still—the technology of the Last War rusts in the dustbin of history. The Houses are still up to no good, always have been.

As mercenaries, you ought to choose your clients carefully or you find yourself on the wrong side of a trash compactor. That is all the info you get for free. Now run along, chummer. And remember, keep your head down and protect your wetware—warp bullets come flying from all sides.

Neon Knights is a Dungeon & Dragons adventure optimized for four to six characters. The characters can begin the adventure on 4th or 5th level without needing to rebalance the encounters. To run the adventure, you need the fifth edition core rulebooks (Player’s Handbook, Dungeon Master’s Guide, and Monster Manual) and a copy of Eberron: Rising from the Last War (E:RLW).

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Tomb of Annihilation Complete DM's Bundle DMsGuild Product Image
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This bundle contains all published Eventyr Games DM's resources and adventures for Tomb of Annihilation. Get all the critically acclaimed and best selling adventures and resources, including advice, maps, and much more, in a bundle and save more than 33%! Shave time off your preparation and be inspired to create even more memorable game sessions with advice, guides, encounter mapscheatsheets and much more! 

This product contains:

  • Running Tomb of Annihilation. A neatly organized module containing guides, structure, overview, suggestions and troubleshooting for all five chapters, which will help you prepare the most amazing Tomb of Annihilation-campaign for your players!
  • 5 Chult Adventures.  Enhance your campaign with five unique and immersive adventures that fleshes out several of Chult's most interesting locations, complete with maps, new monsters, magic items, and much more!
  • 20+ Encounter Maps. Full-color battlemaps in both gridded and ungridded versions primed for virtual tabletops, that will help you run great encounters in both the jungles and cities of Chult – including maps by Tehox Maps (patreon.com/tehox), DrMapzo (patreon.com/drmapzo), Afternoon Maps (patreon.com/afternoonmaps), Tactical Master (patreon.com/tacticalmap)
  • Monster Stat Blocks. Fully coded monster stat blocks covering Chapters 3–5, neatly arranged together so you can easily search and drop them into any encounter.
  • DM's Notes. Neatly condensed notes of all locations in Chapters 3–5 for easy use at the table. Also includes a Tomb of Annihilation Cheatsheet with handy notes about the campaign’s plot, and travel in Chult
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Hinterlands Fantasy Grounds Bundle Front Cover
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Get two adventure releases for the Hinterlands in one bundle.

Icewind Dale: Tome of Adventures

Atmospheric adventures for stormy nights in the North.

This product includes eight quests with original maps for campaigns in and around the Icewind Dale, most prominently Rime of the Frostmaiden or Storm King's Thunder. Battle phase spider cambions, mind flayer juice infused crabs, living fingers of death, and more.

Secrets of Icespire: Notice Boards, Encounters, and Bounties for the Hinterlands

The hinterlands were never this exciting!

This product includes 8 quests (presented on notice boards), eight adapted maps by Dyson Logos, four bounty hunts with new stat blocks (also on notice boards), twenty random rest encounters, and three new sidekicks!

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