RPG Adventure

RPG Adventure

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Icewind Dale: Notice Board Seeds DMsGuild Product Image
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Quest seeds on notice boards—adventures close to home or in the wilds.

This product includes twenty quest seeds for the Ten Towns or other settlements in the Icewind Dale. Best used in campaigns like Rime of the Frostmaiden or Storm King's Thunder. Recover cursed garum, become militia captains, or drive merfolk commandos back into the lakes!

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Icewind Dale Tome of Adventures DMG Product Image
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Atmospheric adventures for stormy nights in the North.

This product includes eight quests with original maps for campaigns in and around the Icewind Dale, most prominently Rime of the Frostmaiden or Storm King's Thunder. Battle phase spider cambions, mind flayer juice infused crabs, living fingers of death, and more.
 

Quest Descriptions

Auril's Sinew: A goblin death cult occupies a gargantuan bridge in the Spine of the World—contains flying goblins and Death Cult mechanics.

Crab Collective: A lair of sentient, psionic crabs that have evolved after gobbling up a mind flayer—contains disgusting eggs and mind-bending group mechanics.

Hunting Grounds: An orc village fights a losing battle against a phase spider cambion named Muugin—contains a reoccurring villain that might crawl into your mouth at night.

Last Rest Inn: An extra-dimensional inn that only appears to travelers on the brink of death—contains a hungry oni, umber hulk chairs, and a mind flayer trap.

Moon Shade Mead: An adorable quest to help a young halfling revive her late grandfather's meadery—contains magic berries, undead critters, and a speaking skull.

Strike the Earth: A former dwarven hold, now the lair of svirfneblin eating yuan-ti—contains hardship, magma worms, and split tongued liars.

Tower of Lead: The Tower of Lead, a leaking wound in the Weave and site of a failed mythal—contains living spells and deadly radiation.

Well of Spirits: The Well of Spirits, an ancient site of power, misused by a priest of Auril and her fur-covered followers—may contain traces yeti.

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Through the Veil Tales of the Feywild DMG Product Image
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Are you ready to journey into the Feywild?

Send your adventurers on a journey into the mysterious Feywild!

Through the Veil: Tales of the Feywild presents ten original Feywild-themed adventures designed for Dungeons & Dragons 5th Edition. Adventures span tiers 1-4 and highlight the fey realm and its inhabitants from classic monsters like hags and satyrs to new foes such as the Night Huntsman, the fabled jabberwock, and a corrupted mother dryad.

Step into the plane of Faerie…

  • treasure-filled temple and a river streaked with blood
  • An abandoned palace populated by a slumbering prince’s dreams
  • A song of jealousy and loss and a lover with a stone heart
  • A personified stone maze bound by neither physics or nature

In Through the Veil, the heroes are called to break a terrible curse and save a fey knight, rescue a village from shapeshifting hags, and accompany an ambassador from Calimshan to Queen Titania’s court to uncover a deadly plot. They must use clues from an ancient song to lay a sorrowful spirit to rest and traverse a sickly orchard filled with strange fruit. Adventures include a timed race through an icy fey glacier for an ancient artifact made of pure love, a power-hungry fomorian and seven duergar charmed by the statue of a sleeping elven woman, and an elderly archmage in need of escort on her final journey.

Featuring new magic items such as the Prince’s HeartLallwyn’s Broochstaff of the dryad, collar of suggestion, potion of nature’s restoration, portal stones, and more.

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Baldur's Gate Notice Boards 2 DMsGuild Product Image
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Welcome to Baldur’s Gate Notice Boards 2, a fresh collection of quests for the City of Blood. In this second iteration, we explore interesting locations in and around Baldur’s Gate to get your imagination glands pumping.

To run these adventures, you need the fifth edition Player's HandbookDungeon Master's Guide, and Monster Manual. A copy of Baldur’s Gate: Descent into Avernus (BGDA) is useful but not strictly necessary.

The adventures follow a two-stage design to offer content for both low and high-level characters. Tier 1 characters can at least solve part of each quest. After reaching the higher tiers, the characters can return to the adventure and finally complete it.

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The Brecken Vale Games DriveThru Product Image
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From best-selling Hero Kids creators Bix Six AdventuresB Drone Games, and Opie Games

The Brecken Vale Games - an exciting new Super Premium Adventure.

One hundred years ago, when the Brecken Vale was ravaged by the evil dragon Ebonscar, the villages of the Brecken Vale united to bring down this terrible threat. To celebrate their victory, commemorate their collaboration, and prepare for any future threats, the villages of the Brecken Vale created an annual tournament.

Join the villages of Adestikay, Alpineland, Greenfalls, Hollocia, and Willowsdell as they strive to win the Brecken Vale Games! Meet the young heroes who represent their communities. Swing your sword in a sparring match, brave the snows in the Alpine Relay, and perfect your butterfly stroke in the Rescue Relay!

The Brecken Vale Games provides a new way to play within the Hero Kids system. Players form teams or use one provided to compete in a variety of sporting events–mini-games that combine standard Hero Kids game play with new, unique challenges. The Brecken Vale Games can be played in four modes: From quick, individual competitions between player teams to a cooperative adventure campaign over several sessions.

67 pages of Hero Kids fun, including:

  • 20 New Hero Cards and Minis
  • 6 Sporting Events (mini-games)
  • 5 Village Histories
  • 3 New Items (medals!)
  • Lore of the Games
  • Closing Ceremonies
  • Story Hooks
  • GM Cheat Sheet
  • Maps, Tokens, and Score Cards
  • High Resolution and Printer Friendly Versions
  • Poster Print Option (large maps)
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Steel Elysium | An Eberron Adventure DMsGuild Product Image
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Evil brews in the messy guts of Sharn, the undercity known as Khyber's Gate. A transcended warforged named Radix amasses an army of warforged shells by transplanting their souls into freshly cast, mortal bodies. A small grain of sand in Radix’s gearbox might yet save Sharn from a devastating attack.

Steel Elysium is a 4 to 6 hour adventure designed for four to six 4th to 6th level characters. It is optimized for five characters with an average party level (APL) of 5. To run Steel Elysium, you need a copy of the Monster Manual. A copy of Eberron: Rising from the Last War can help with background information about the setting. It is a dark adventure that deals with death, murder, loss, and worse. Reader discretion advised.

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Zweikampf: Ravnica Monster Duels DMG Product Image
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"Welcome to ‘ze exciting world of Zweikampf, an invention of my glorious guild, ‘ze Izzet League. Ravnica is inhabited by strange creatures we call monsters. By forcing ‘zese creatures into mizzium balls, we can tame ‘zem and ‘zey become Zweikampf monsters."

— Professor Lohengrin

Zweikampf: Ravnica Monster Duels provides a framework to catch monsters, evolve them, and fight exciting battles in Ravnica's Tenth District. It contains over thirty tables to roll on, over twenty new monsters, and many, many rules. A warning: this supplement is neither balanced nor serious. It was conceived to have fun, not crunch numbers.

Scour Ravnica for monsters, duel guildmasters in excessively large arenas, collect badges, fight your way through the Izzet League, and finally face Professor Lohengrin to get your hands on one of the Legendary Izzet Balls!
 

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Shipwrecked Part Three: Attack on the Sunken Citadel Product Page Image
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The adventure continues! An interactive narrative solo adventure for level 3 characters.

Summary:

The council of elders asks that you defeat the sha’ir in a final confrontation! Magical gifts are bestowed as you begin the most dangerous and challenging adventure of your life – an attack the sunken citadel of Black Star Island!

Special features: 

  • Gorgeous, full-colour battle maps for every combat encounter
  • Two-player adjustment rules for duo play
  • Suggestions for expanding the adventure as a standard, multiplayer module
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Ravnica Encounters DMsGuild Sales Page Image
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Ravnica Encounters is a collection of random events that introduce the characters to interesting inhabitants of Ravnica, bring them into conflict with the guilds, and offer inspiration for adventure. Since the characters’ allegiance depends on the individual campaign, some encounters may unfold very differently than anticipated. The same encounter can confront the characters with friendly members of their own guild or mortal enemies from opposing factions. Make therefore sure to read the encounters carefully and consider possible ramifications.

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Shipwrecked 2 sales page image
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The adventure continues! An interactive narrative solo adventure for level 2 characters.

Summary:

After escaping the Island of the Sha'ir in Shipwrecked! Part One, you and your ally Aliz'ah sail toward a terrifying place known as the Isle of the Ebon Skull! You must defeat the horrors of the island and weaken the Sha'ir's grip on the free people of the Islands of the Utter South!

Special features: 

  • Gorgeous, full-colour battle maps for every combat encounter

  • Two-player adjustment rules for duo play

  • Suggestions for expanding the adventure as a standard, multiplayer module

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